Feb 01 2017

Suburban Jungle: Old Enough to Vote

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There she is– Tiffany Tiger!

So, Suburban Jungle launched 18 years ago today. Thanks to the strange time-dilation effect of comics, that puts Rough Housing as due to start happening around 2019 to put Charity at the right age. XD

It’s been a long strange trip and I’m very grateful for all the friends, fans, and extended family I’ve made along the way. Thank you very much!

-The Gneech

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Jan 27 2017

Commission Price Sheet 2017

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Commission prices by type and size.
(click through for full size)

Trying to make my prices a little more easy-to-calculate and a little less “pulled a number out of Buster’s shell.” 😀 Subscribers to my Patreon get a 5% discount.

When not at conventions, I can still sell the books and buttons but they’re easier to get through their respective publishers:

Books: http://furplanet.com/shop/category.aspx?catid=196

Buttons: https://snerksandquirks.com/

Enjoy! 🙂

-The Gneech

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Jan 17 2017

TV Troops

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Fandom Guy loves you! And fish. He also loves fish.

There was a kerfluffle, back in the dim dark past, during which some self-important pedant at Wikipedia decided that webcomics were not “worthy of note” and systematically went through and deleted them all. What I said at the time, and it’s still true, was that I was actually a lot prouder and happier that Suburban Jungle had a TVTropes.org page, because as far as audience engagement in the modern world goes, that’s a lot more significant.

I haven’t looked at it in a while, but last night on a whim I decided to check it and was chuffed to discover that it’s still being updated, in particular making a note of a page in the current issue, posted in November, where Charity runs so fast she breaks the panel border. So, while Suburban Jungle‘s TV Tropes page isn’t the huge lots-of-subpages juggernaut that something like Firefly is, it is still current and alive.

Charity welcomes you with a pineapple!This makes me happy. XD And I want to build on it. As with the Community Welcome Thread, I want to create a “third place” for people within Suburban Jungle, where people can bring their own creativity and energy to bear rather than just passively reading the comic and then moving on to the next link in their bookmarks. We’ve been there before, thanks to the networking powerhouse that was Mammallamadevil, but also because the word was being spread by folks like Hikaru, the Dirt Den Inn crew, HBar98, TK, and dozens of others.

Rekindling the fandom is one of my big goals for 2017. The semi-regular streaming (generally Monday, Tuesday, and/or Wednesday nights at 7:30 EST) is the first part of that. It’s up and running at full tilt, and either this week or next I’ll be adding a new camera so that I can record doing real media commissions as well. An even bigger piece is under construction right now with the help of several collaborators— but that probably won’t really take shape until March or April.

In the meantime, I’ll just have to keep on keeping on, and I hope you’ll do the same. Get interested, and get involved! If there are ways we can build the fandom, I’d love to hear about them. But I can’t do it alone!

-The Gneech

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Aug 08 2016

Periodic Welcome Post, August 2016

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Hey, hey! Every once in a random period, I put up a little post welcoming my new readers and keeping everyone abreast of what’s coming up!

Welcome New Readers!

<3 <3 <3

…Not a lot more to say about that, actually. Got questions? Comments? Suggestions? I’d love to hear ’em, in the comments or via e-mail (thegneech at gmail dot com)! I’d also love to know how you came to be here. Suburban Jungle? Are you a Twitter follower? WHOOOO ARRRRRE YOOOOU?

Suburban Jungle Issue Five!

The cover is up! I’m going start drawing pages this week, with my current plan being for the issue to begin running September 5. I’m not going to set that date into stone yet tho, just in case things randomly go pear-shaped, as they have a tendency to do around here.

Sky Pirates of Calypsitania and NaNoWriMo

There is some hopeful activity on the novel front! Alas, I can say no more for fear of jinxing it, but I am excited and hope it works out! In the meantime, I am working on an outline for a sequel novel, under the working title of Eternal Promises, with an eye towards writing the actual manuscript (or at least large chunks of it) over the course of NaNoWriMo. (Which means, among other things, I need to get as much of issue five done as possible by the end of October!) Eternal Promises will finally bring the intended-but-never-produced first story from Arclight Adventures to the light of day, which makes me happy.

Overwatch Play of the Game Badges and Videos

There are only a few badge commissions left, but I do have a complete “Victory Poses Plus Badges” group commission that I will be trying to finish over August and September. (Because let’s face it, I won’t be drawing enough, right? ¬.¬ ) I only have footage for one more Learning Not to Suck at Overwatch video right now, which will probably go up sometime this week, but I imagine that series will be going for a bit longer. I’d love to know what (if anything) people think of it, beyond the obvious “There’s a watermark on the video and your microphone is wonky.” Think of those elements as… uh… charmingly kitschy? I don’t have the budget to fix them at the moment. 😉

Convention Schedule

My next convention will be Midwest Furfest in December, where you should be able to find me in the Artist Alley most of the time. Due to budget constraints, I am currently trying to find someone to take over my Dragon*Con room; if that doesn’t happen, it’s entirely possible I’ll end up going to that as well, even though I really can’t afford it, on the grounds that the money is committed so I might as well enjoy it.

So that’s the State of the Gneech at the moment. Busy, busy, busy, but creating a lot of stuff that I hope you’ll check out and enjoy. Life is good.

-The Gneech

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Jun 29 2016

Play of the Game Badges!

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From the “Ideas I Wish I’d Had a Month Before AnthroCon Instead of Two Days” Department…

Play of the Game Badges Flyer

Yeah, so, Overwatch has been eating my brain. ^.^’ What can I say, it’s an awesome game! So I want an excuse to do art related to it. 😉 Badges! Who doesn’t love badges?

But yeah, the flyer pretty much says it all. $30 gets a glossy photo-quality printed badge in holder mailed anywhere in the U.S., or $25 gets a high-res file so you can print out your own. And if you’re one of my Patreon supporters you get $10 off!

To claim one, you can leave a comment here, or you can e-mail me via thegneech at gmail dot com. Gamsa!

-The Gneech

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Jun 01 2016

Someone to Overwatch Over Me

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DVaGneech and TracerBlitz by the-gneech on DeviantArt

Taking a little break from Ghostbusters [1] to get into Overwatch. This is a fun action-oriented online game from Blizzard (makers of World of Warcraft [2]) which is being described as a “hero shooter.”

What’s a “hero shooter”? I have to admit I barely understand the term myself. The shooter part is easy– the controls and interface are standard FPS. The “hero” part apparently refers to the fact that instead of controlling a single player avatar or character, you choose from a variety of characters depending on the needs of the team and the situation. So if your team needs a damage dealer to lead an assault, you might choose the jetpack-boosting soldier, but if they need to defend a point you might choose the sniping archer.

Overwatch has 21 characters currently, broadly grouped into “offense,” “defense,” and “support,” with subcategories of “tank,” “builder,” and “sniper.” Gameplay is fast and woolly: you are grouped up with five other players (either friends you’ve pre-grouped with or randomly-selected players of a similar level/rank) and tossed into an arena against a team of six other randomly-selected players (or AI foes of choosable difficulty). There are basically two missions currently: conquer waypoints, or escort/deny a moving payload.

I’m told it’s somewhat like Team Fortress 2, but as I’ve never played that, I can’t address it.

Now normally this isn’t the sort of thing I would expect to get into, being pretty much all action and no plot. The “payload” being delivered or blocked isn’t even identified beyond being a thing on a truck (it looks vaguely like a giant electromagnet). And I couldn’t tell you what made me interested in checking it out, other than a vague hole in my nerdery where LotRO and Borderlands used to be. But once I decided I wanted to play it, I found myself going on a long and painful journey into the underworld, by which I mean Windows gaming.

The Exciting Adventure of Gneech vs. His Computer

My gaming PC was quite beefy once upon a time. Specifically, around 2008 or so when I bought it to be an awesome platform for playing Lord of the Rings Online. It served me well in that capacity for a long time, and it never had the slightest problem with Borderlands 2, so I fully expected it to be capable of running Overwatch.

Ha, ha, silly me. How was I to know that Microsoft and/or NVidia had imposed mandatory retirement on my video card? (In fairness, the card design is 10+ years old, which is a very long time in the world of computers. But the thing still works! Assuming the fan motor stayed good it’d probably keep on working for 10 more years if the software would support it.) After much wailing and gnashing of teeth about not being able to afford a contemporary gaming rig, I finally took a gamble and bought a new card, basically a 2014-ish version of the same card. Any better/more powerful? Not really, as far as I can see, but it has DirectX 12 drivers, which the old one doesn’t, and that’s what was required for Overwatch to work.

However, the new card and the old system don’t really get along very well. Windows keeps polling the card like the guy in Smooth Criminal: “Video are you okay, are you okay, are you okay video? Video are you okay, are you okay, are you okay video?” But the video card, trying valiantly to render things the game is throwing at it, doesn’t answer quickly enough, so Windows decides, “Oh, the video card must have crashed, let’s reset it.” Which kills the driver, and by extension, kills the game. Usually about 10-30 seconds before the end of the match I’m currently in. -.-

Now this PC (currently on Win 7) is eligible for an upgrade to Windows 10, so I thought that might fix it. I tried to upgrade to 10 before, only to have it keep crashing on the old card, which was not supported by Windows 10 because reasons. I figured, “New card! Specifically states compatible with Windows 10 on the box! Maybe this will fix everything!”

Ha, ha, silly me. So I upgraded to Windows 10… which absolutely refused to acknowledge that there was any graphics card at all other than “Generic Display Adapter.” And you know what Generic Display Adapters don’t do very well? Render 3D objects. So, while I did eventually get Overwatch up and running under Windows 10, it was completely unplayable.

So… finally… I rolled back to Windows 7, and I’m living with a 40% chance that any given match will cause my computer to crash. 😛 The (relatively) good news is that if it’s going to crash, it usually does it early on. If I can get past five minutes in the game, it’ll probably be stable until the end of the session.

I have had a fan very generously offer to build me a new machine and bring it to BronyCon in July, for which I’m super-grateful! Let’s face it, if the worst thing about the whole situation is that I have to wait a little over a month to reliably play the most current video game, I have it pretty damn good.

The Exciting Adventure of Tracer’s Butt

Although the gameplay is fun and engaging in a pure-action kind of way, it’s really the art and character design that appeals to me about Overwatch, as evidenced by the pic at the top of my buddy Inkblitzer and me rendered as D.Va and Tracer, respectively.

And honestly, even then it’s only a few of the characters who stand out. Certainly none of the male ones: with the exception of Winston (who is still basically Beast from the X-Men) they’re all the same tired old tropes of “Weary Soldier,” “Sheriff Shooty McCowboy,” “Wangsty Grim Samurai,” “Cackling NOT-the-Joker With a Bomb” and so on. But Tracer, the game’s mascot, is a Peter Pan-style gadfly who teleports around poking her enemies with sticks (well, bullets, but still). D.Va, my particular fave, is a Korean gamer girl with a bunny on her chest and a giant pink mech who flings herself into crowds of enemies like an enormous bowling ball, knocking them all for a loop. Finally there’s Zarya, who is basically a Rule 63 version of The Heavy from Team Fortress, who deadlifts her giant plasma gun in character introduction screens and regularly invites everyone to the gun show.

The prominence of female characters in the game (and quite probably the fact that they’re way more interesting than the male characters) has of course led to all sorts of internetty nonsense about it all, most famously about a victory pose for Tracer that people decried as being too much about showing off her butt when the character generally isn’t sexualized otherwise. Given that Widowmaker (super-cliche femme fatale sniper in a skintight bodysuit) is all about her catwalk strut, and that Mercy (the healer who literally has wings and a halo) is all “tender goddess,” the complaint was basically “Can we have one female character who is not primarily rendered in terms of the male gaze for a change?”

Blizzard, to their credit, said, “it’s a fair cop” and changed the victory pose, but by then the dweeby fanboys had latched onto the whole business of butts, which can make looking for Overwatch fan art an exercise in eye-rolling as you encounter one “Durr hurr hurr!” Tracer’s Butt piece after another. :-` It’s a minor nuisance, but still causes side-eyes around a character who is otherwise fun and engaging.

Still! It’s a minor issue at best and doesn’t really impact gameplay. So far everyone I’ve encountered actually in the game has been either typically uncommunicative (it’s hard to type in the team channel and shoot at the same time) or has been very nice, with few or no dickweeds encountered so far. While the basics of the game are simple, actually going up against live players is incredibly challenging– I finally had my first victory last night, and it was very satisfying to finally feel like I was getting somewhere after my first attempts were so sad. The game rewards study and perseverance, and that’s a nice feeling I’ve been lacking for some time.

Will I still be playing in six months? I have no idea. Will anyone? It depends on where the game goes, if indeed it goes anywhere. People have been playing Team Fortress 2 for something like a decade now with no signs of stopping. With no single-player story to “beat,” the only way to play the game is in matches with other players, which can be a blessing and a curse. There is no real finish to the game, which means you don’t get people going through the single-player, being “done,” and wandering off. On the other hand, if it gets to the point where players become scarce and every match is made up of one or two humans and a bunch of AI foes, it could become a ghost town real quick.

It’ll be interesting to see how it pans out! And it’s nice to be in on something new for a change. 😉

-The Gneech

[1] Sort of. The first draft is actually finished and I’ll keep posting about it in a day or two.

[2] Can you believe there’s a movie coming out for that? XD It actually looks pretty entertaining in its own schlocky way.

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