In Which the Boom Is Lowered
I didn’t talk about it much on Friday because I wanted it to sink in a little first; but on Friday I was informed that my job in its current form would cease to exist at the end of September.
So, yeah. Not a surprise, if you’ve been following the saga of my transition to pro writer, but still A Thing. I had hoped to have a nice, easy transition period where we sold the current house and bought a new one on our own schedule, after which time I gave my notice and all was well with the world. And certainly, “the end of September” is about when I was projecting for that to happen, so Congratulations, me! The universe’s plans and my own are more-or-less in synch!
So what changes? Fairly little, actually. I will probably talk to some folks in the graphics department about taking some part-time or freelance graphic design work as a fallback, but we were on target to have the house on the market by the end of the month anyway, and certainly if we’re actually moving or moved by the time the job goes Pfft! I’ll be just as well off to say my goodbyes and throw myself into the new life.
Good news is, staying through the end of September entitles me to get my yearly bonus. 😉
But Enough of That Pain! Let’s Talk About Gaming!
Ran the third session of my Eberron Pathfinder game on Saturday. The characters had an epic battle in the skies over Sharn as their new would-be menace, Aric Blacktree, tried to kill them all for reasons still unknown (at least to them). For those who don’t know psionics, a word of advice: a 4th level Wilder can do horrifying amounts of single-target burst damage. Beware. By taking a wild surge, Blacktree’s “energy ray” power did 6d6+6 damage as a touch attack. The downside was that he kept suffering enervation (which left him dazed and ate an additional 4 power points), so could only get that shot off twice, and the first one missed. Still… dayum. The second shot incinerated the NPC skycoach pilot on the spot. Fortunately, when the skycoach crashed into a tower, the PCs managed to abandon ship without getting killed in the process.
The second half of the session was basically segueing into another scenario, this time going into the “goth deco” ruined district of Fallen in search of a mysterious statue for an even more mysterious NPC patron. This brought the party’s lack of a cleric into sharp relief, as an exactly on-level encounter with a pack of barbarian ravers (think the inmates from Escape From New York, that kind of thing) dropped two of the characters and severely injured most of the rest. (1st level barbarian, raging, two-handed greatclub power attack: +6 to hit, d10+9 damage. Ouchie.) A healer in the group would have made all the difference. I suspect there will be an investment in potions/wands soon.
And Then There Was WoW
Last night, after working on the whole “pack up and move” thing for a while, I broke down and bought the full updated version of Mists of Pandaria for World of Warcraft, mainly ‘cos I wanted to make a tanky pandaren and the warrior class was just too darn dull. So now I’ve got an up and running pandaren windwalker monk named Akiji (somewhere in the low teens) and a draenei ice mage named Duskgem (somewhere in the high teens), both on the Moon Guard server, both members of the Fortune guild. Look me up sometime. 🙂
I don’t honestly know how much time I will spend in WoW, given that I will soon be unemployed and might not have money to blow on a monthly rent-to-pwn fee, and given that I’ve always had a begrudingly-enjoy/hate relationship with MMOs, but for the time being it’s serving fairly well for my “Braindead, me go kill monsters until sleeptime…” needs. I’m also a bit uncomfortable about the “racial conflict is in the world’s DNA” nature of the setting, but honestly that’s a common thread in almost all contemporary fantasy– it’s usually just less blatant about it.