Jan 05 2021

Shady’s Solo Adventure, Scene Seven: Nothing to Scene, Here

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Sea cave concept art from Assassin's Creed IV

After the last scene I realized that it would have actually been faster for Shady to go alone via road to Saltar’s Port and send the Moonlit Horizon along after, since to get there from Everkeep Harbor by sea you need to go an 20 miles around the cape of Winnowing Reach. But since we’ve already had Scene Six, we’ll just assume that Shady was working out plans with her Quartermaster and First Mate during the trip.

Going in, I have no idea where the adventure is gonna go here. Shady knows there are gunrunners in town somewhere, and she probably grilled Telekain about the adventurers’ raid. (SHADY PERSUASION CHECK w/ Adv: 25. Telekain gave her all the information she wanted, including what he told the adventurers, what they found and where, etc.) So now all I’ve got to do is figure out what he told her. >.>

We know the gunrunners have some well-placed backers in Saltar’s Port. FATE QUESTION: Are the Saltar’s Port authorities corrupt and in on it? 50/50, Chaos 4: 97, “Exceptional No.” So they’re not only in on it, they want to root it out. FATE QUESTION: Have the Saltar’s Port authorities taken action against the gunrunners since the alchemist’s fire was captured? Somewhat Likely, Chaos 4: “Exceptional Yes.” They’ve gone to roust them out completely! FATE QUESTION: Has this been successful? 50/50, Chaos 4: “Exceptional Yes.” Soooo… crap. It sounds like the Saltar’s Port trip is a complete waste of time. And the gunrunners being out of business means that Shady’s top pick for a fall guy for the alchemist fire theft is a no-go.

Is it possible for a procedurally-generated random story generator to have writer’s block? >.>

Well I need to do SOME kind of scene here! So I guess I’ll say the scene is Shady arrives at the gunrunners’ hideout and finds it obliterated. Chaos Die for interruption is: 7, none. Scene focus is 24, 4, 54: NPC action, “fight of investment.” Hmm.

Shade-Of-the-Candle stared at the burned-out cave fortress. It had been little more than brick-and-mortar palisades blocking a natural cavern that had been built out with floors and a few walls. Great scorchmarks blacked the walls and ceiling, and the tang of fire and death tickled her sensitive nostrils, even though it had been at least several hours since the battle was over. The charred skeleton of a large frigate dominated the central lagoon area of the cave, burned nearly down to the waterline and listing drunkenly in the shallow water. Some bodies still floated in the water, being fished out by laborers under the direction of soldiers wearing the livery of the Saltar’s Port guards.

“Well there’s THAT idea shot down,” muttered Shady’s Bosun.

“The powder magazine must have gone up,” said Shady. “Saltar’s Port doesn’t have anything bigger than a patrol schooner, no idea how they bottled that frigate up in here. But if the guards had a wizard worth his salt among them, and a hold full of powder… Foom!”

“Hoy!” shouted one of the guardsmen, noticing Shady and her men at the mouth of the cave. “Get out of it!”

“Who’s in charge, here?” Shady shouted back at him.

“Who wants to know?” the guard shouted back, collecting up his musket from where it leaned on the cave wall nearby.

“Shade-Of-the-Candle is my name,” Shady said. “Captain of the Moonlit Horizon. I’m a Sea Lancer out of Everkeep.”

“A bit late to the fight, aren’t you, privateer?” the guard said, approaching close enough so he didn’t have to keep shouting, but far enough away to still bring the musket to bear if needed.

“Nobody told me there was a party or I’d have been here sooner,” Shady replied. “I was following up on a tip that there were gunrunners here, I was just coming to scout them out.”

“Well you can take your scavenging hide back on to Everkeep, it’s all over here but burning the last of the bodies.”

“Take any prisoners?” (FATE QUESTION: 50/50, Chaos 4: 88, “Exceptional No”)

“Not a man-jack left alive,” said the guard. “Most of them went up with the ship.”

“I heard there were two more ships,” said Shady. “Did they get away?” (FATE QUESTION: Somewhat Likely, Chaos 4: 77, No. Wow, just shut her down, dice!)

“Nope. We had a little help from one of your own, the Dragonfly. She just stood off the inlet and blasted anything coming out of the cave. Why do you think this frigate was hiding in here?”

Shady’s tail twitched once. “Ainsworth,” she said.

“Now THAT’S a privateer!” said the guard. “Maybe you shoulda checked with him first.”

“Maybe I shoulda,” said Shady.

“Now beat it. Sail on back to Everkeep. Some of us have REAL work to do.”

“Sorry,” said Shady. “Didn’t mean to interrupt your picking over the dead.” Ignoring the scowl on the guardsman’s face, she herded her crew back towards the cave entrance. “C’mon boys, leave the vultures to their picking.”

Lady Patrician
Dragonwatch Keep
Captain Dryden Ainsworth
Wharfmaster Fean Wavecrest
Sea Lancers: Kia (Captain of the Recluse)
Sea Lancers: Sterling (Captain of the Silver Corsair)
Sea Lancers: Adric (Captain of the Blue Fin)
Cardinal Maraldo
Scullery maid
Patrician’s guards
Prince Mibakaaz


Steal the alchemist’s fire
The privateers’ rivalry
The L.P.’s intrigues
Ainsworth’s botched security vs. Shady’s spying
Morely (and henchmen?) set adrift

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